Flood evacuation
This project simulates the process of evacuation of people living on the coast during the coming flood. People can survive outside the water level and they can save themselvs by climbing on the hills.
- Project name: Flood evacuation
- Class: 4IT495 Simulation of Systems (WS 2014/2015)[1]
- Author: Kristýna Gubišová
- Model type: Agent-based simulation
- Software used: NetLogo 5.0.1
Contents
Global variables used in this simulation
- Actual flood height - actual-flood-height
- Start flood - start-flood?
- Start evacuate - start-evacuate?
- Rise count - rise-count
- Low - low
- High - high
- Range - range
- Xlow - xlow
- Xhight - xhigh
- Xrange - xrange
- Old patch - old-patch
Terrain creation:
- Number of hills before diffuse - number-of-hills-before-diffuse
- Number of diffuse repeating - number-of-diffuse-repeating
- Number of people - number-of-people
Flood parameters:
- Maximal flood height - max-flood-height
- Flood height step - flood-height-step
- Rise speed - rise-speed
Detailed description of the simulation
Buttons
Setup - Setup the model of the simulation, create the hills and diffuse them of the country and create citizens(agents).
Go - Brings this simulation to life
Start flood - this button causes an increase of the water level, thereby generate a flood
Start evacuate - this button will begin evacuation of the citizens due to flooding
Start flood & evacuate - combines the functions of the buttons start flood and start Evacuate together
Sliders
Terrain creation parameters:
- number-of-hills-before-diffuse - generate how many hills before diffuse appear in simulation
- number-of-diffuse-repeating - generate how much will hills be smoothly aligned
- number-of-people - simply generate how many people will be living in this world
Flood parameters:
- max-flood-height - defines how hight
References
- ↑ ŠALAMON, By Tomáš. Design of agent-based models: developing computer simulations for a better understanding of social processes. Řepín-Živonín: Tomáš Bruckner, 2011. ISBN 978-809-0466-111.