E-Sim Optimal Equipment Selection
Introduction
E-Sim is free strategic world simulation. It uses the Earth, real-life countries with their current borders as the strategic map. Player can become a citizen of any country available and take an active part in its development. Currently, 58 countries are available in 2 servers ‘primera’ and ‘secura’. New countries are introduced to the game as soon as the significant number of its real-life citizens start playing the game. Czech Republic is represented in the ‘primera’ server only and, unfortunately, is completely conquered by Poland. Slovakia is more lucky – it’s represented only on ‘secura’ server and is currently successfully occupying Austria and Germany. Also, there’s special server ‘suna’ where only Africa is represented and all players are citizens of African countries. Few days ago new server ‘oriental’ was open – Far East countries only. Each country uses their native currency, but also unified currency ‘gold’ is used in the game.
E-Sim has four main modules every player can enjoy:
- Economic – players can work as an employees, manage companies, become CEO’s of stock companies, trade, import and export goods, exchange currency. Economic module is thoroughly constructed: demand and supply are all natural, admin do not directly interfere with production. Sometimes to balance economy new items of higher quality (therefore more expensive) are introduced, but direct use of so-called ‘buy-bot’ is not used (‘buy-bot’ was widely used in another game with similar concept – eRepublik – surplus was bought and destroyed by admin). Every country have native region with some bonus to the productivity in specific branch;
- Political – game has 3 kinds of elections: party leader elections, congress elections and presidential elections, where citizens decide who will rule their country. Congress can create new laws: change taxes, declare war or peace treaty, grant citizenship to foreigners, print national currency from gold. On the higher (international) level country representatives communicate with other countries, form alliances to defend themselves;
- Military – every player is the fighter, who can defend his country, his friends or conquer enemies. Fighters unite into military unit to increase discipline, concentrate their fire and become more powerful as the nation. War is necessary in this game and during 866 days of ‘secura’ server 16110 battles took place (on average 18.6 battles per day; battle consists of 2-hour rounds and it can last from 16 to 30 hours);
- Media – journalism, newspapers etc. E-Sim has well-developed module for publishing newspapers, which helps another 3 modules. Journalists can gain money if people get interested with their articles and subscribe to their newspapers.