Difference between revisions of "The Chicken Game"
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Bertrand Russell saw in chicken a metaphor for the nuclear stalemate. His 1959 book, Common Sense and Nuclear Warfare, not only describes the game but offers mordant comments on those who play the geopolitical version of it. Incidentally, the game Russell describes is now considered the "canonical" chicken, at least in game theory, rather than the off-the-cliff version of the movie <ref name="poundstone">POUNDSTONE, William. Prisoner´s dilemma. New York: Anchor Books, c1992, xi, 294 s. ISBN 03-854-1580-X. </ref>. | Bertrand Russell saw in chicken a metaphor for the nuclear stalemate. His 1959 book, Common Sense and Nuclear Warfare, not only describes the game but offers mordant comments on those who play the geopolitical version of it. Incidentally, the game Russell describes is now considered the "canonical" chicken, at least in game theory, rather than the off-the-cliff version of the movie <ref name="poundstone">POUNDSTONE, William. Prisoner´s dilemma. New York: Anchor Books, c1992, xi, 294 s. ISBN 03-854-1580-X. </ref>. | ||
+ | ‘Since the nuclear stalemate became apparent, the Governments of East and West have adopted the policy which Mr. Dulles calls "brinkmanship." This is a policy adapted from a sport which, I am told, is practised by some youthful degenerates. This sport is called "Chicken!" It is played by choosing a long straight road with a white line down the middle and starting two very fast cars towards each other from opposite ends. Each car is expected to keep the wheels of one side on the white line. As they approach each other, mutual destruction becomes more and more imminent. If one of them swerves from the white line before the other, the other, as he passes, shouts "Chicken!" and the one who has swerved becomes an object of contempt....’ | ||
− | + | ‘As played by irresponsible boys, this game is considered decadent and immoral, though only the lives of the players are risked. But when the game is played by eminent statesmen, who risk not only their own lives but those of many hundreds of millions of human beings, it is thought on both sides that the statesmen on one side are displaying a high degree of wisdom and courage, and only the statesmen on the other side are reprehensible. This, of course, is absurd. Both are to blame for playing such an incredibly dangerous game. The game may be played without misfortune a few times, but sooner or later it will come to be felt that loss of face is more dreadful than nuclear annihilation. The moment will come when neither side can face the derisive cry of "Chicken!" from the other side. When that moment is come, the statesmen of both sides will plunge the world into destruction.’ <ref name="russell">RUSSELL, Bertrand. Common sense and nuclear warfare. New York: Routledge, 2001, xxvii, 77 p. ISBN 04-152-4994-5.</ref>. | |
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=Principles= | =Principles= |
Revision as of 00:12, 27 January 2013
Chicken game is also known as Game of Chicken, Chicken, Hawk-dove. Besides Prisoner's dilemma, Stag Hunt, Battle of the Sexes, Chicken game is one of well-known analysed games from Game theory.
History
The Chicken story comes from the deadly teenage game of the 1950s, in which two teens (or groups of teens) drove their cars straight at each other to find out who would flinch first. The first to grab the wheel and swerve "lost" by showing that s/he lacked courage. Nevertheless, if one swerved and the other didn't, as in the upper right and lower left comers, the joint welfare of both parties was at its highest: the "hawk" could preen in his or her show of valor, while even the losing "dove" or "chicken" would still be alive, if embarrassed. The worst case, of course, was when nobody swerved and the cars crashed (lower right corner). If both swerved (upper left), the crash would not occur, but no one would be able to claim bravery, so that the "resource" of preening would go unexploited. Thus in Chicken as in Battle of the Sexes, there are two jointly maximizing results, but those results have unequal payoffs to the two players. The difference is that in Battle of the Sexes, the jointly maximizing solutions require both parties to follow a single strategy, even though one prefers it and the other does not. In Chicken, on the other hand, the parties must choose opposite strategies, with one deferring to the other to avoid the crash, while the other drives through and claims the reward [1].
Nuclear stalemate
Bertrand Russell saw in chicken a metaphor for the nuclear stalemate. His 1959 book, Common Sense and Nuclear Warfare, not only describes the game but offers mordant comments on those who play the geopolitical version of it. Incidentally, the game Russell describes is now considered the "canonical" chicken, at least in game theory, rather than the off-the-cliff version of the movie [2].
‘Since the nuclear stalemate became apparent, the Governments of East and West have adopted the policy which Mr. Dulles calls "brinkmanship." This is a policy adapted from a sport which, I am told, is practised by some youthful degenerates. This sport is called "Chicken!" It is played by choosing a long straight road with a white line down the middle and starting two very fast cars towards each other from opposite ends. Each car is expected to keep the wheels of one side on the white line. As they approach each other, mutual destruction becomes more and more imminent. If one of them swerves from the white line before the other, the other, as he passes, shouts "Chicken!" and the one who has swerved becomes an object of contempt....’
‘As played by irresponsible boys, this game is considered decadent and immoral, though only the lives of the players are risked. But when the game is played by eminent statesmen, who risk not only their own lives but those of many hundreds of millions of human beings, it is thought on both sides that the statesmen on one side are displaying a high degree of wisdom and courage, and only the statesmen on the other side are reprehensible. This, of course, is absurd. Both are to blame for playing such an incredibly dangerous game. The game may be played without misfortune a few times, but sooner or later it will come to be felt that loss of face is more dreadful than nuclear annihilation. The moment will come when neither side can face the derisive cry of "Chicken!" from the other side. When that moment is come, the statesmen of both sides will plunge the world into destruction.’ [3].
Principles
Payoff matrix
chicken/drive | swerve (chicken) | straight (drive) |
swerve (chicken) | tie | lose,win |
straight (drive) | win,lose | death |
chicken/drive | swerve (chicken) | straight (drive) |
swerve (chicken) | 0, 0 | -1, +1 |
straight (drive) | +1, -1 | -100, -100 |
References
- ↑ Rose, Carol M., "Game Stories" (2010). Faculty Scholarship Series. Paper 1728. online
- ↑ POUNDSTONE, William. Prisoner´s dilemma. New York: Anchor Books, c1992, xi, 294 s. ISBN 03-854-1580-X.
- ↑ RUSSELL, Bertrand. Common sense and nuclear warfare. New York: Routledge, 2001, xxvii, 77 p. ISBN 04-152-4994-5.