Difference between revisions of "Succes to the Successful/cs"

From Simulace.info
Jump to: navigation, search
(Úvod)
(Úvod)
Line 13: Line 13:
  
 
Následující článek se bude zabývat jedním z nich, a to archetypem ''Úspěch úspěšným''.
 
Následující článek se bude zabývat jedním z nich, a to archetypem ''Úspěch úspěšným''.
 
Meadows (2008) described STS as competition for resources. Whether in business,
 
education, or even ecology; those who are successful attaining the most resources tend to
 
expand their success further and further, sometimes at the expense of those who have minimal
 
resources. In business, leaders use knowledge, experience, and organizational politics to
 
expand their success.
 
 
Meadows provides an example of the game of Monopoly that resembles
 
business success where players compete to buy property and expand hotels that bring
 
more and more success as the game continues. In education, how successful students are
 
depends on availability of resources to expand knowledge, including availability of quality
 
schools and teachers, personal desire to learn, financial status, and family and community
 
support. In ecology, animals compete for food and safety to determine which animal rises to
 
the success of the successful status.
 
 
All walks of life compete for resources and those who
 
are the successful will have more resources to continue to be more and more successful.
 
 
 
  
 
<ref name="one">Success to the Successful - system-thinking.org [online]. 2018. Dostupné z: [www.systems-thinking.org/theWay/sss/ss.htm] </ref>
 
<ref name="one">Success to the Successful - system-thinking.org [online]. 2018. Dostupné z: [www.systems-thinking.org/theWay/sss/ss.htm] </ref>

Revision as of 19:41, 8 June 2018

WORK IN PROGRESS

Pokud neradi čtete, postačí vám následující video

Úvod

Systémové archetypy dle Senge (2006) jsou vzory ve strukturách umělých, přírodních a společenských systémech. Tyto archetypy nám poskytují nástroj pro pochopení/zkoumání života společenských systémů, jako jsou korporace, vládní agentury, vojenské organizace či vzdělávací instituce. Jsou užitečné pro pochopení vzorců v rámci systémů.

Následující článek se bude zabývat jedním z nich, a to archetypem Úspěch úspěšným.

[1]

[2]

[3]

[4]

Problém

Příklad

Zajímavosti

Závěr

Zdroje

  1. Success to the Successful - system-thinking.org [online]. 2018. Dostupné z: [www.systems-thinking.org/theWay/sss/ss.htm]
  2. Success-to-the-successful-to-avoid-competency-traps - thesystemsthinker.com [online]. 2018. Dostupné z: [www.thesystemsthinker.com/using-success-to-the-successful-to-avoid-competency-traps/]
  3. Tools in teaching STS - www.researchgate.net [online]. 2018. Dostupné z: [www.researchgate.net/publication/247479484_Success_to_the_Successful_The_Use_of_Systems_Thinking_Tools_in_Teaching_OB]
  4. Success-to-the-Successful-Archetype - www.insightmaker.com[online]. 2018. Dostupné z: [www.insightmaker.com/article/24406/Success-to-the-Successful-Archetype]


Mai (talk) 12:08, 31 May 2018 (CEST)