Difference between revisions of "Course materials"
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*[[Monte Carlo method]] | *[[Monte Carlo method]] | ||
**[[Pseudorandom number generators]] | **[[Pseudorandom number generators]] | ||
+ | **[[Randomness tests]] | ||
**[[Probability distributions]] | **[[Probability distributions]] | ||
**[[Variance reduction]] | **[[Variance reduction]] | ||
+ | **[[Monte Carlo method in simulations]] | ||
+ | **[[Interpretation of MC simulation results (Stochastic methods)]] | ||
*[[Discrete event simulation]] | *[[Discrete event simulation]] | ||
− | **[[Quality management]] | + | **[[Queueing theory]] |
+ | **[[Simulation in Quality management]] | ||
*[[Game theory]] | *[[Game theory]] | ||
**[[Nash equilibrium]] | **[[Nash equilibrium]] | ||
+ | ***[[Mixed strategy]] | ||
**[[One-shot games]] | **[[One-shot games]] | ||
***[[Normal form]] | ***[[Normal form]] | ||
***[[Prisoner's dilemma]] | ***[[Prisoner's dilemma]] | ||
***[[The Chicken Game]] | ***[[The Chicken Game]] | ||
+ | ***[[Parity Game]] | ||
**[[Repeated games]] | **[[Repeated games]] | ||
**[[Multistage Games]] | **[[Multistage Games]] | ||
Line 19: | Line 25: | ||
**[[Multiplayer games]] | **[[Multiplayer games]] | ||
***[[Auctions]] | ***[[Auctions]] | ||
+ | ****[[Vickrey's auction]] | ||
+ | ***[[N-player prisoner's dilemma]] | ||
+ | ***[[Multiplayer cooperative games]] | ||
*[[Multi-agent systems]] | *[[Multi-agent systems]] | ||
**[[Agents]] | **[[Agents]] | ||
− | **[[Agent | + | ***[[Agent reasoning]] |
+ | ****[[Markov decision process]] | ||
+ | **[[Agent Environments]] | ||
*[[System Dynamics]] | *[[System Dynamics]] | ||
**[[Causal loop diagram]] | **[[Causal loop diagram]] | ||
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**[[Leverage point]] | **[[Leverage point]] | ||
**[[System Archetypes]] | **[[System Archetypes]] | ||
+ | ***[[Tragedy of the commons]] | ||
+ | ***[[Growth and Underinvestment]] | ||
+ | ***[[Limits to Growth]] | ||
+ | ***[[Shifting the Burden]] | ||
+ | ***[[Fixes That Fail]] | ||
+ | ***[[Drifting Goals]] | ||
+ | *[[Serious Gaming]] | ||
+ | **[[Virtual reality and serious games]] | ||
+ | |||
==Required reading== | ==Required reading== | ||
* Šalamon, T. (2011). [http://www.designofagentbasedmodels.info ''Design of Agent-Based Models : Developing Computer Simulations for a Better Understanding of Social Processes'']. Řepín, Czech Republic: Bruckner Publishing | * Šalamon, T. (2011). [http://www.designofagentbasedmodels.info ''Design of Agent-Based Models : Developing Computer Simulations for a Better Understanding of Social Processes'']. Řepín, Czech Republic: Bruckner Publishing |
Latest revision as of 00:44, 26 November 2023
Please, read the article How to write a term paper for the hints for writing your semestral paper. Make sure that your assignment is really writing a course material, not a Wikipedia article! Wikipedia article is to be submitted always and exclusively directly into Wikipedia!
Materials online
- Monte Carlo method
- Discrete event simulation
- Game theory
- Multi-agent systems
- System Dynamics
- Serious Gaming
Required reading
- Šalamon, T. (2011). Design of Agent-Based Models : Developing Computer Simulations for a Better Understanding of Social Processes. Řepín, Czech Republic: Bruckner Publishing
Recommended reading
- Colman, A. M. (1982). Game theory and experimental games : the study of strategic interaction. Oxford, UK: Pergamon
- Sterman, J. (2000). Business dynamics : systems thinking and modeling for a complex world. Boston, Ma.: Irwin/McGraw-Hill
- Wooldridge, M. J. (2002). An introduction to multiagent systems. Chichester, UK: John Wiley & Sons
- Polak, B. (2007) Game Theory In: Yale University: Open Yale Courses, http://oyc.yale.edu/