Difference between revisions of "Agent-based computational economics"

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(Computational world models)
(Computational world models)
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==Computational world models==
 
==Computational world models==
  
In order for agents to operate in computational worlds, methods and protocols are required. These methods and protocols enable interactions between agents themselves, between agents and the world or artificial institutions e.g. market.<ref>TESFATSION, Leigh. Modeling Economies as Complex Adaptive Systems. Agent-Based Computational Economics: Modeling Economies as Complex Adaptive Systems [online]. 2010-03-24, 2010-03-24 [cit. 2012-06-18]. Dostupné z: http://www2.econ.iastate.edu/classes/econ308/tesfatsion/ACETutorial.pdf</ref> In [http://en.wikipedia.org/wiki/Double_auction double auction] model, agents can have following methods:
+
In order for agents to operate in computational worlds, methods and protocols are required. These methods and protocols enable interactions between agents themselves, between agents and the world or artificial institutions e.g. market.<ref>TESFATSION, Leigh. Modeling Economies as Complex Adaptive Systems. Agent-Based Computational Economics: Modeling Economies as Complex Adaptive Systems [online]. 2010-03-24, 2010-03-24 [cit. 2012-06-18]. Dostupné z: http://www2.econ.iastate.edu/classes/econ308/tesfatsion/ACETutorial.pdf</ref> For example in [http://en.wikipedia.org/wiki/Double_auction double auction] model, agents can have following methods:
 
<pre>
 
<pre>
 
getWorldEventSchedule(clock time);
 
getWorldEventSchedule(clock time);

Revision as of 18:00, 18 June 2012


Resarch

Main pillars of ACE resarch[1]:

  • Empirical
  • Normative
  • Qualitativ insight and theory generation
  • Methodological advancement

Empirical

This area area stands for explaining possible reasons for observed regularities.

Normative

Qualitativ insight and theory generation

Methodological advancement

Fields of application

Double auction simulation Financial markets Labour markets Economic zones model

Computational world models

In order for agents to operate in computational worlds, methods and protocols are required. These methods and protocols enable interactions between agents themselves, between agents and the world or artificial institutions e.g. market.[2] For example in double auction model, agents can have following methods:

getWorldEventSchedule(clock time);
getWorldProtocols (collusion, insolvency);
getMarketProtocols (posting, matching, trade, settlement);

Learning

In order to capture dynamic nature of real markets agents must be able to learn which means change their behavior according to the situations they encounter. (zdroj) Agents in ACE can use various types of learning algorithms. Selection of an algorithm can fundamentally influence the results of the simulation[3]. Roth-Elev algorithm is one of the possible choices:

Equilibriums and attractors

Model behavior can result to various types of equilibrium and attractors. System is in equilibrium if all influences acting on the system offset each other so that the system is in an unchanging condition[4]. Agent-based models can help to determine which parameters influence stability or effectiveness of the market. Parameters can be changed on different levels e.g. agent level, market level or world level. Agent may have parameters like risk aversion, market may have parameters like non-employment payment percentage etc.[5]

  1. Initialize action propensities to an initial propensity value.
  2. Generate choice probabilities for all actions using current propensities.
  3. Choose an action according to the current choice probability distribution.
  4. Update propensities for all actions using the reward (profits) for the last chosen action.
  5. Repeat from step 2.

Another examples are GA social mimicry,

Other computing methods

  • Linear Equations and Iterative Methods (Currently empty)
  • Optimization
  • Nonlinear Equations
  • Approximation
  • Numerical Integration and Differentiation
  • Monte Carlo and Simulation Methods (Currently empty)
  • Quasi-Monte Carlo Methods (Currently empty)
  • Finite Difference Methods (Currently empty)
  • Projection Methods for Functional Equations (Currently empty)
  • Numerical Dynamic Programming (Currently empty)
  • Regular Perturbations of Simple Systems (Currently empty)
  • Regular Perturbations in Multidimensional Systems (Currently empty)
  • Advanced Asymptotic Methods (Currently empty)
  • Solution Methods for Perfect Foresight Models (Currently empty)
  • Solving Rational Expectations Models

References

  1. TESFATSION, Leigh. Agent-Based Computational Economics: Growing Economies from the Bottom Up. IOWA STATE UNIVERSITY. Agent-Based Computational Economics [online]. 2012-05-02, 2012-05-02 [cit. 2012-06-18]. Dostupné z: http://www2.econ.iastate.edu/tesfatsi/ace.htm
  2. TESFATSION, Leigh. Modeling Economies as Complex Adaptive Systems. Agent-Based Computational Economics: Modeling Economies as Complex Adaptive Systems [online]. 2010-03-24, 2010-03-24 [cit. 2012-06-18]. Dostupné z: http://www2.econ.iastate.edu/classes/econ308/tesfatsion/ACETutorial.pdf
  3. TESFATSION, Leigh. Modeling Economies as Complex Adaptive Systems. Agent-Based Computational Economics: Modeling Economies as Complex Adaptive Systems [online]. 2010-03-24, 2010-03-24 [cit. 2012-06-18]. Available at: http://www2.econ.iastate.edu/classes/econ308/tesfatsion/ACETutorial.pdf
  4. http://dl.acm.org/citation.cfm?id=1531270
  5. TESFATSION, Leigh. Modeling Economies as Complex Adaptive Systems. Agent-Based Computational Economics: Modeling Economies as Complex Adaptive Systems [online]. 2010-03-24, 2010-03-24 [cit. 2012-06-18]. Dostupné z: http://www2.econ.iastate.edu/classes/econ308/tesfatsion/ACETutorial.pdf